Designer Innovator Educator

A little bit about me

I am a versatile software engineer with a passion for teaching and creation

My Experience

Software Engineer, Arcvale
 Jul 2020 – Present

Teaching Intern, Deer Lake Middle School
Jan 2023 – Apr 2023

Fabrication Lab Intern, Innovation Hub
May 2021 – Dec 2022

Education

Florida State University
Graduated May 2022
Bachelor of Science, Social Science Education

Florida State University
Graduated May 2023
Master of Science, Social Science Education

My Skills

  • Immersive Design

    Immersive Design

    Ability to leverage creativity and technical knowledge using Unity and Unreal to create immersive and interactive experiences.

  • Curriculum Construction

    Curriculum Construction

    Creating dynamic class structures to support students and remain flexible in a cutting edge field

  • Project Managamemnt

    Project Managamemnt

    Leading and coordinating interdisciplinary teams to successfully achieve design goals.

  • Softare Development

    Softare Development

    Developing and maintaining custom infrastructure for immersive and cutting edge projects.

Immersive Projects

Shuttle 39

Project Goal: A two player immersive experience created partnership with New World Rides for their stationary VR roller coaster, Roto Loco.
My role was to integrate VR controls with Roto Loco’s movements, optimize performance, and develop new game play features.

 

Link to New World Rides.

La Introducciòn

Project Goal: A single player educational experience to introduce Spanish.
My role was to overhaul major features to improve performance, and ensure the project met the technical requirements outlined by Oculus’ Virtual Reality Checklist.

Arbiter

Project Goal: To create an immersive experience for Florida State University’s College of Psychology to use in their research.
My role was to incorporate data collection and output for researchers as well as develop features to meet the projects rigorous technical goals.
 
Link to research done with Arbiter

TCC Renderings

Project Goal: To recreate the TCC Center for Innovation and demonstraite how Arcvale would use the space if we moved in.
My role was to take the models and textures created by the art team and create the renderings in Unreal.

 

Other Unity Projects

Prawmite

Project Goal: To create a 2D multiplayer adventure game in the likes of Mario or Sonic.
My role as a programming lead was to design and implement major feature expansions and coordinate team members to accomplish project goals.

Lexicon

Project Goal: To create a 2D word game for mobile devices.
My role was to develop new features and content and expand integration with mobile devices.